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3D Gugle
User's Guide
(RGB channels)
The "RGB Channel" control is a dialog to separate or to manipulate the primary RGB colours (channels)
To activate this
control from the menu "Image" select "RGB Channel"
This control is normally used to clean perfectly the errors from 2D to 3D
anaglyph conversion.
The cleaning operation you do with "Paint Lab".
To rapid save the channels without closing the dialogue you use the button "Save"

The option "Two colours" can convert the image
into two colours.
In the option “Two colours” there is a scrollbar "Level"
to change the point value of the conversion.
The two buttons above the scrollbar "Level" change the colours used in the
transformation.