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3D Gugle
User's Guide

(RGB channels)


The "RGB Channel" control is a dialog to separate or to manipulate the primary RGB colours (channels)

To activate this control from the menu "Image" select  "RGB Channel"

This control is normally used to clean perfectly the errors from 2D to 3D anaglyph conversion.
The cleaning operation you do with "
Paint Lab".

To rapid save the channels without closing the dialogue you use the button "Save"

The option "Two colours" can convert the image into two colours.
In the option “Two colours” there is a scrollbar "Level" to change the point value of the conversion.
The two buttons above the scrollbar "Level" change the colours used in the transformation.


RGB assembly
To assemble the separate RGB channels you first open a channel from the menu: "File\Open Image" or "Edit\Paste" and then you add another channel using "File\Open Add" or "Edit\Paste Add".
For example open a "Red" and then with "Paste Add" you can add the channel "Cyan".

If the functions "File Add" or "Paste Add" are used they automatically activate the specific functionality of the "Box".
When thw "Box" is active using the right button of the mouse you can select in the context menu "Math Operation" and then "Xor".

Remember that you can use the arrow keys to make a perfect alignment of the channels.



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